Book:Martin Gardner/Mathematics, Magic and Mystery

Contents

 * PREFACE


 * CHAPTER ONE: TRICKS WITH CARDS - PART I
 * The Curiosities of Peirce
 * The Five Poker Hands
 * TRICKS USING CARDS AS COUNTING UNITS
 * The Piano Trick
 * The Estimated Cut
 * TRICKS USING THE NUMERICAL VALUES
 * Findley's Four-card Trick
 * A Baffling Prediction
 * Henry Christ's Improvement
 * The Cyclic Number
 * The Missing Card
 * Jordan's Method
 * TRICKS BASED ON DIVISION OF COLORS AND SUITS
 * Stewart James' Color Prediction
 * The Royal Pairs
 * TRICKS USING FRONT AND BACK
 * Matching the Colors
 * Hummer's Reversal Mystery
 * The Little Moonies


 * CHAPTER TWO: TRICKS WITH CARDS - PART II
 * O'Connor's Four-ace Trick
 * The Magic of Manhattan
 * Predicting the Shift
 * The Keystone Card Discovery
 * Two-pile Location
 * Spelling the Spades
 * Elmsley's Card Coincidence
 * Magic by Mail
 * Belchou's Aces
 * The Tit-Tat-Toe Trick
 * Other Tricks of Interest


 * CHAPTER THREE: FROM GERGONNE TO GARGANTUA
 * Naming the Position of the Card
 * Bringing the Card to a Named Position
 * Walker's Method
 * Naming the Card
 * Relation to Ternary System
 * Gargantua's Ten-pile Problem


 * CHAPTER FOUR: MAGIC WITH COMMON OBJECTS
 * DICE
 * Guessing the Total
 * Frank Dodd's Prediction
 * Positional Notation Tricks
 * Hummer's Die Mystery
 * DOMINOES
 * The Break in the Chain
 * The Row of Thirteen
 * CALENDARS
 * Magic Squares
 * Gibson's Circled Dates
 * Stover's Prediction
 * Calendar Memorizing
 * WATCHES
 * Tapping the Hours
 * Die and Watch Mystery
 * DOLLAR BILLS
 * Heath's Bill Trick
 * MATCHES
 * The Three Heaps
 * Match Folder Mind-Reading
 * The Tramps and Chickens
 * The Purloined Objects
 * COINS
 * The Nine Mystery
 * Which Hand ?
 * Heath's Variation
 * Heads or Tails ?
 * CHECKERBOARDS
 * Hummer's Checker Trick
 * MISCELLANEOUS OBJECTS
 * Hummer's Three-object Divination
 * Yates' Four-object Divination


 * CHAPTER FIVE: TOPOLOGICAL TOMFOOLERY
 * The Afghan Bands
 * HANDKERCHIEF TRICKS
 * Finger Escape
 * Tabor's Interlocked Handkerchiefs
 * Knotty Problems
 * STRING AND ROPE
 * Garter Tricks
 * The Giant's Garter
 * More String Tricks
 * CLOTHING
 * The Puzzling Loop
 * Reversing the Vest
 * Removing the Vest
 * RUBBER BANDS
 * The Jumping Band
 * The Twisted Band


 * CHAPTER SIX: TRICKS WITH SPECIAL EQUIPMENT
 * Number Cards
 * Window Cards
 * Sam Loyd's Version
 * TAP TRICKS
 * Crazy Time
 * Heath's "Tappit"
 * Tap-a-Drink
 * Tap-an-Animal
 * The Riddle Card
 * DICE AND DOMINO TRICKS
 * Heath's "Di-ciphering"
 * Sure-shot Dice Box
 * Blyth's Domino Box
 * Blocks of India
 * Hummer Tricks


 * CHAPTER SEVEN: GEOMETRICAL VANISHES - PART I
 * The Line Paradox
 * Sam Loyd's Flag Puzzle
 * The Vanishing Face
 * "Get of the Earth"
 * DeLand's Paradox
 * The Vanishing Rabbit
 * Stover's Variations


 * CHAPTER EIGHT: GEOMETRICAL VANISHES - PART II
 * The Checkerboard Paradox
 * Hooper's Paradox
 * Square Variation
 * Fibonacci Series
 * Langman's Version
 * Curry's Paradox
 * Curry Triangles
 * Four-piece Squares
 * Three-piece Squares
 * Two-piece Squares
 * Curved and 3-D Forms


 * CHAPTER NINE: MAGIC WITH PURE NUMBERS
 * Rapid Cube Root Extraction
 * Adding a Fibonacci Series
 * Predicting a Number
 * Curry's Version
 * Al Baker's Version
 * Divining a Number
 * The Mysteries of Nine
 * Digital Roots
 * Persistent Root
 * Guessing Someone's Age
 * An Addition Trick
 * A Multiplication Trick
 * The Mysteries of Seven
 * Predicting a Sum
 * Al Baker's "Numero"
 * Psychological Forces


 * NAME INDEX