Henry Ernest Dudeney/Modern Puzzles/Moving Counter Problems
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Henry Ernest Dudeney: Modern Puzzles: Moving Counter Problems
$150$ - Counter Solitaire
- The puzzle is to remove all but one counter by a succession of leaps.
- A counter can leap over another adjoining it to the next square beyond, if vacant,
- and in making the leap you remove the one jumped over.
- But no leap may be made in a diagonal direction.
- The following is a solution in eight moves:
- $5 - 13$, $(6 - 14, 6 - 5)$, $16 - 15$, $(3 - 13, 3 - 6)$, $2 - 10$, $(8 - 7, 8 - 16, 8 - 3)$, $(1 - 9, 1 - 2, 1 - 8)$, $(4 - 12, 4 - 1)$
- This means that $5$ leaps over $13$ and $13$ is removed, then $6$ leaps over $14$ and $14$ is removed, and so on.
- The leaps within a bracket count as one move, because the leaps are made with the same counter in succession.
- It will be seen that No. $4$ makes the last leap.
- Now try to find a solution, in seven moves, in which No. $1$ makes the last leap.
$151$ - Sinking the Fishing-Boats
- There are forty-nine fishing-boats in the North Sea.
- How could an enemy ram and sink the lot in twelve straight courses,
- starting at $A$ and finishing up at the same place?
$152$ - A New Leap-Frog Puzzle
- Make a rough board, as shown, and place seventeen counters on the squares indicated.
- The puzzle is to remove all but one by a series of leaping moves, as in draughts or solitaire.
- A counter can be made to leap over another to the next square beyond, if vacant, and you then remove the one jumped over.
- It will be seen that the first leap must be made by the central counter, No. $9$, and one has the choice of $8$ directions.
- A continuous series of leaps with the same counter will count as a single move.
- It is required to take off $26$ counters in $4$ moves, leaving the No. $9$ on its original centre square.
- Every play must be a leap.
$153$ - Transferring the Counters
- Divide a sheet of paper into six compartments, as shown in the diagram,
- and place a pile of $15$ counters, numbered consecutively $1$, $2$, $3$, $\ldots$, $15$ downwards, in compartment $A$.
- The puzzle is to transfer the complete pile, in the fewest possible moves, to compartment $F$.
- You can move the counters one at a time to any compartment,
- but may never place a counter on one that bears a smaller number than itself.
- Thus, if you place $1$ on $B$ and $2$ on $C$, you can then place $1$ on $2$, but not $2$ on $1$.