Definition:Chess/Piece/Knight
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Definition
The knight can be moved two squares in any orthogonal direction (up, down, left or right), and then one square at right angles to that direction.
It passes over intervening pieces and does not stop until reaching the end of its move.
It cannot be moved onto a square occupied by another piece of the same colour.
a | b | c | d | e | f | g | h | ||
8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | 8 | |||||||
7 | 7 | ||||||||
6 | 6 | ||||||||
5 | 5 | ||||||||
4 | 4 | ||||||||
3 | 3 | ||||||||
2 | 2 | ||||||||
1 | 1 | ||||||||
a | b | c | d | e | f | g | h |
The white circles indicate the squares to which the white knight may move.
The black circles indicate the squares to which the black knight may move.
Note the pieces on the intervening squares.
Sources
- 1993: Richard J. Trudeau: Introduction to Graph Theory ... (previous) ... (next): $1$. Pure Mathematics: Games